Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 111 days ago
4 / 8 / 3
K / D / A
41.2%
Kill participation
353.8
Damage / min
8,570g
322.8 gold / min
88
34 placed · 11 cleared
24
0.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatByqqu#EUNE
Garen · Top
6 / 8 / 1
41.2% KP
14,472
21.6% share
12,639g
211 CS · 7.9/m
Marcel#1v9
Master Yi · Jungle
3 / 5 / 3
35.3% KP
9,820
14.6% share
9,920g
170 CS · 6.4/m
S I V L A#GTP
Viktor · Mid
1 / 5 / 6
41.2% KP
18,168
27.1% share
10,746g
275 CS · 10.4/m
Phasmaa#MEOW
Syndra · ADC
3 / 4 / 1
23.5% KP
15,273
22.8% share
11,877g
252 CS · 9.5/m
JD julek#ego
Camille · Support
4 / 8 / 3
41.2% KP
9,394
14% share
8,570g
24 CS · 0.9/m
Red side
Victoryvampire heart#ゼロから
Irelia · Top
9 / 4 / 5
46.7% KP
27,834
34.3% share
13,842g
239 CS · 9/m
Misanthrope#G0AT
Viego · Jungle
13 / 1 / 5
60% KP
23,420
28.8% share
16,084g
239 CS · 9/m
Hellforu#EUNE
Orianna · Mid
4 / 7 / 6
33.3% KP
13,569
16.7% share
10,492g
221 CS · 8.3/m
Mickey#1v9
Kog'Maw · ADC
3 / 3 / 5
26.7% KP
12,165
15% share
10,924g
217 CS · 8.2/m
Hate#1502
Lulu · Support
1 / 2 / 13
46.7% KP
4,265
5.2% share
7,888g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
