Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 111 days ago
12 / 11 / 8
K / D / A
44.4%
Kill participation
1,202.5
Damage / min
15,222g
445.5 gold / min
20
8 placed · 5 cleared
203
5.9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoop Dispenser#Poop
Ornn · Top
5 / 7 / 16
43.8% KP
29,635
15.8% share
12,456g
201 CS · 5.9/m
sobili#sob
Kindred · Jungle
16 / 6 / 14
62.5% KP
56,754
30.2% share
19,497g
265 CS · 7.8/m
Zardo#StR
Ahri · Mid
10 / 9 / 17
56.3% KP
39,081
20.8% share
13,698g
211 CS · 6.2/m
Sock#88SS
Vayne · ADC
13 / 11 / 9
45.8% KP
42,755
22.8% share
16,582g
205 CS · 6/m
Fluky#EUNE
Nautilus · Support
4 / 12 / 24
58.3% KP
19,475
10.4% share
11,354g
51 CS · 1.5/m
Red side
DefeatDrakarys#5777
Gragas · Top
1 / 8 / 14
33.3% KP
23,913
14.2% share
11,920g
226 CS · 6.6/m
oxoo kindredking#JESUS
Nunu & Willump · Jungle
12 / 12 / 14
57.8% KP
31,682
18.8% share
14,702g
180 CS · 5.3/m
JD julek#ego
Akshan · Mid
12 / 11 / 8
44.4% KP
41,085
24.4% share
15,222g
203 CS · 5.9/m
Jinu#lelou
Smolder · ADC
20 / 8 / 12
71.1% KP
58,227
34.5% share
21,848g
293 CS · 8.6/m
Cosmin#77777
Rell · Support
0 / 10 / 32
71.1% KP
13,645
8.1% share
9,662g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
