Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 110 days ago
12 / 4 / 10
K / D / A
68.8%
Kill participation
1,278.1
Damage / min
15,975g
477.6 gold / min
21
8 placed · 4 cleared
263
7.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryL9 Raven#L9L9
Shen · Top
4 / 1 / 16
62.5% KP
16,924
13.9% share
14,600g
295 CS · 8.8/m
WillUwUmp#OwO
Nunu & Willump · Jungle
3 / 6 / 17
62.5% KP
14,685
12% share
13,033g
231 CS · 6.9/m
JD julek#ego
Akshan · Mid
12 / 4 / 10
68.8% KP
42,754
35.1% share
15,975g
263 CS · 7.9/m
FRĄNKYŁŁ#EUNE
Senna · ADC
11 / 4 / 17
87.5% KP
37,111
30.4% share
18,284g
256 CS · 7.7/m
rison1#888
Nami · Support
2 / 5 / 13
46.9% KP
10,460
8.6% share
9,441g
29 CS · 0.9/m
Red side
DefeatXxgigisXx#EUNE
Singed · Top
3 / 6 / 6
45% KP
21,856
23.8% share
12,104g
275 CS · 8.2/m
rydawarrior02#aunts
Rek'Sai · Jungle
6 / 5 / 10
80% KP
24,098
26.2% share
15,092g
240 CS · 7.2/m
mr fist#daddy
Yone · Mid
6 / 5 / 5
55% KP
25,306
27.5% share
14,330g
271 CS · 8.1/m
FlawOfTheWørld#LIEBE
Jhin · ADC
5 / 7 / 5
50% KP
15,956
17.4% share
13,438g
201 CS · 6/m
royalfighter21#EUNE
Karma · Support
0 / 9 / 11
55% KP
4,719
5.1% share
7,953g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
