Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 110 days ago
5 / 4 / 17
K / D / A
57.9%
Kill participation
948.9
Damage / min
14,407g
441.7 gold / min
28
10 placed · 5 cleared
212
6.5 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKoreaniec#JDD
Lee Sin · Top
2 / 5 / 8
43.5% KP
12,917
11.2% share
9,096g
188 CS · 5.8/m
TAAAAAAAMPONELLA#tomic
Jarvan IV · Jungle
3 / 11 / 10
56.5% KP
16,430
14.2% share
12,258g
206 CS · 6.3/m
Anrteus#rdctd
Aurelion Sol · Mid
8 / 5 / 12
87% KP
51,102
44.2% share
14,292g
270 CS · 8.3/m
dont add me#woman
Ashe · ADC
10 / 10 / 8
78.3% KP
29,728
25.7% share
14,529g
196 CS · 6/m
Gabsen#9755
Milio · Support
0 / 7 / 20
87% KP
5,341
4.6% share
7,999g
28 CS · 0.9/m
Red side
VictoryFentinator69#AAAAA
K'Sante · Top
3 / 4 / 9
31.6% KP
24,585
18.4% share
11,802g
190 CS · 5.8/m
q q#0111
Talon · Jungle
17 / 6 / 7
63.2% KP
41,780
31.3% share
18,476g
259 CS · 7.9/m
cute girl#hnngh
Akshan · Mid
13 / 4 / 10
60.5% KP
29,503
22.1% share
17,173g
201 CS · 6.2/m
JD julek#ego
Hwei · ADC
5 / 4 / 17
57.9% KP
30,951
23.2% share
14,407g
212 CS · 6.5/m
LunaDown#EUNE
Taric · Support
0 / 5 / 27
71.1% KP
6,670
5% share
10,725g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
