Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 109 days ago
5 / 9 / 3
K / D / A
47.1%
Kill participation
977.8
Damage / min
10,520g
401.8 gold / min
10
6 placed · 2 cleared
167
6.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryn0tWH1TEn0tR1GHT#00000
K'Sante · Top
3 / 5 / 3
17.6% KP
24,275
20.8% share
9,720g
174 CS · 6.6/m
Fluttershy oωo#333
Rengar · Jungle
12 / 3 / 11
67.6% KP
29,887
25.6% share
14,683g
227 CS · 8.7/m
Ace#Zero1
Vladimir · Mid
5 / 2 / 12
50% KP
25,371
21.7% share
12,691g
222 CS · 8.5/m
NAH I WILL WIN#Dimi
Caitlyn · ADC
11 / 5 / 6
50% KP
29,139
24.9% share
15,995g
218 CS · 8.3/m
SHINIGAMI#G59
Leona · Support
3 / 3 / 18
61.8% KP
8,278
7.1% share
8,767g
25 CS · 1/m
Red side
DefeatTêdê#PEJA
Sett · Top
1 / 6 / 6
41.2% KP
26,987
29.7% share
8,700g
184 CS · 7/m
H E A V E N#KIKI
Sylas · Jungle
4 / 10 / 6
58.8% KP
16,509
18.2% share
11,038g
175 CS · 6.7/m
JD julek#ego
Akshan · Mid
5 / 9 / 3
47.1% KP
25,601
28.2% share
10,520g
167 CS · 6.4/m
VokounRevival#Voko
Vel'Koz · ADC
5 / 3 / 3
47.1% KP
16,237
17.9% share
10,649g
207 CS · 7.9/m
karložan#1111
Alistar · Support
2 / 6 / 8
58.8% KP
5,558
6.1% share
7,154g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
