Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 109 days ago
9 / 11 / 7
K / D / A
41%
Kill participation
1,144.2
Damage / min
16,517g
437.9 gold / min
42
10 placed · 7 cleared
276
7.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
5
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDJFrytek#EUNE
Riven · Top
24 / 2 / 8
65.3% KP
62,982
35.7% share
25,459g
312 CS · 8.3/m
rydawarrior02#aunts
Rek'Sai · Jungle
11 / 6 / 17
57.1% KP
28,593
16.2% share
17,422g
230 CS · 6.1/m
SOBOLSOBOLSOBOL#SOBOL
Katarina · Mid
8 / 9 / 14
44.9% KP
40,704
23.1% share
17,672g
278 CS · 7.4/m
Džoni#12351
Jinx · ADC
5 / 12 / 17
44.9% KP
32,746
18.6% share
15,792g
256 CS · 6.8/m
Deafen#15121
Alistar · Support
1 / 10 / 22
46.9% KP
11,459
6.5% share
11,098g
39 CS · 1/m
Red side
DefeatSèttrigh#Boss1
Sett · Top
5 / 12 / 3
20.5% KP
31,055
18.4% share
16,641g
295 CS · 7.8/m
vali armaghedonu#EUNE
Sylas · Jungle
7 / 6 / 11
46.2% KP
35,247
20.9% share
17,886g
300 CS · 8/m
JD julek#ego
Ambessa · Mid
9 / 11 / 7
41% KP
43,155
25.6% share
16,517g
276 CS · 7.3/m
Șexterdupcian#6767
Samira · ADC
14 / 12 / 6
51.3% KP
34,634
20.5% share
19,297g
284 CS · 7.5/m
xtremejimmy#dva
Seraphine · Support
4 / 8 / 20
61.5% KP
24,546
14.6% share
12,337g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
