Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Flex · 109 days ago
5 / 8 / 4
K / D / A
56.3%
Kill participation
785
Damage / min
11,263g
425.8 gold / min
8
4 placed · 1 cleared
196
7.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNórm#42516
Singed · Top
2 / 3 / 3
21.7% KP
14,360
17.4% share
11,259g
262 CS · 9.9/m
S04 ASMODEUS#EUNE
Shyvana · Jungle
4 / 4 / 4
34.8% KP
15,533
18.8% share
11,477g
220 CS · 8.3/m
IgazamOne#EUNE
Malzahar · Mid
3 / 4 / 3
26.1% KP
20,676
25% share
10,485g
221 CS · 8.4/m
Pawdler#EUNE
Irelia · ADC
12 / 3 / 2
60.9% KP
19,468
23.6% share
17,339g
311 CS · 11.8/m
ewa47#YUUMI
Yuumi · Support
2 / 2 / 13
65.2% KP
12,608
15.3% share
9,089g
7 CS · 0.3/m
Red side
Defeatolek3453#EUNE
Yorick · Top
1 / 3 / 1
12.5% KP
19,740
27.4% share
8,914g
205 CS · 7.8/m
Enjoying it#EUNE
Fiddlesticks · Jungle
2 / 6 / 7
56.3% KP
10,728
14.9% share
9,562g
161 CS · 6.1/m
Rokeq#EUNE
Zed · Mid
5 / 3 / 4
56.3% KP
14,158
19.7% share
12,487g
213 CS · 8.1/m
JD julek#ego
Ezreal · ADC
5 / 8 / 4
56.3% KP
20,764
28.8% share
11,263g
196 CS · 7.4/m
Gogos#1712
Nami · Support
3 / 4 / 6
56.3% KP
6,625
9.2% share
7,692g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
