Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Flex · 109 days ago
14 / 7 / 10
K / D / A
66.7%
Kill participation
907.8
Damage / min
12,418g
458.8 gold / min
65
20 placed · 4 cleared
34
1.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpoliester prince#XDD
Kayle · Top
9 / 8 / 4
54.2% KP
28,516
39.7% share
13,951g
224 CS · 8.3/m
DREAMGHXST#1823
Warwick · Jungle
9 / 7 / 3
50% KP
19,992
27.8% share
14,076g
227 CS · 8.4/m
alexxx#meow
Ekko · Mid
0 / 2 / 1
4.2% KP
1,226
1.7% share
5,123g
45 CS · 1.7/m
RickenbackerLK#EUNE
Draven · ADC
4 / 10 / 1
20.8% KP
15,756
21.9% share
12,522g
205 CS · 7.6/m
El Jegolas#EUNE
Blitzcrank · Support
2 / 9 / 3
20.8% KP
6,371
8.9% share
7,469g
27 CS · 1/m
Red side
Victoryolek3453#EUNE
Ornn · Top
3 / 4 / 7
27.8% KP
10,784
11.8% share
9,268g
137 CS · 5.1/m
Rokeq#EUNE
Rengar · Jungle
8 / 6 / 13
58.3% KP
23,275
25.4% share
15,407g
221 CS · 8.2/m
Rapture#314
Lux · Mid
3 / 3 / 10
36.1% KP
18,850
20.6% share
12,151g
212 CS · 7.8/m
mersie#meow
Mel · ADC
8 / 4 / 8
44.4% KP
14,004
15.3% share
11,417g
140 CS · 5.2/m
JD julek#ego
Camille · Support
14 / 7 / 10
66.7% KP
24,571
26.9% share
12,418g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
