Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Summoner's Rift · 108 days ago
16 / 2 / 4
K / D / A
58.8%
Kill participation
1,832.9
Damage / min
15,120g
730.4 gold / min
9
5 placed · 0 cleared
221
10.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSneakylemon#goat
Olaf · Top
5 / 11 / 1
40% KP
16,576
31.3% share
7,738g
118 CS · 5.7/m
Fang Yuan#sac66
Graves · Jungle
5 / 4 / 4
60% KP
12,550
23.7% share
8,630g
153 CS · 7.4/m
SOLDIER BOY#NZIS
Ekko · Mid
1 / 8 / 3
26.7% KP
8,070
15.2% share
6,488g
124 CS · 6/m
Gucci Flip Flops#Drew
Caitlyn · ADC
3 / 6 / 3
40% KP
10,006
18.9% share
7,729g
151 CS · 7.3/m
Trixxz#EUNE
Seraphine · Support
1 / 5 / 6
46.7% KP
5,760
10.9% share
5,230g
16 CS · 0.8/m
Red side
VictoryOutsider#OPC
Urgot · Top
8 / 5 / 3
32.4% KP
18,494
20% share
11,173g
176 CS · 8.5/m
La Noche Triste#Sweet
Vi · Jungle
5 / 2 / 7
35.3% KP
12,900
13.9% share
9,417g
141 CS · 6.8/m
JD julek#ego
Akshan · Mid
16 / 2 / 4
58.8% KP
37,941
40.9% share
15,120g
221 CS · 10.7/m
train to failure#EUNE
Xerath · ADC
5 / 4 / 5
29.4% KP
17,473
18.9% share
9,835g
167 CS · 8.1/m
Vanja#meow
Nami · Support
0 / 2 / 14
41.2% KP
5,866
6.3% share
6,603g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
