Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Summoner's Rift · 108 days ago
1 / 8 / 7
K / D / A
57.1%
Kill participation
829.3
Damage / min
9,958g
355.6 gold / min
18
10 placed · 3 cleared
217
7.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOutsider#OPC
Urgot · Top
4 / 6 / 2
42.9% KP
20,940
23.1% share
11,889g
221 CS · 7.9/m
La Noche Triste#Sweet
Xin Zhao · Jungle
7 / 9 / 1
57.1% KP
20,711
22.8% share
13,289g
184 CS · 6.6/m
JD julek#ego
Hwei · Mid
1 / 8 / 7
57.1% KP
23,219
25.6% share
9,958g
217 CS · 7.8/m
train to failure#EUNE
Kai'Sa · ADC
1 / 13 / 5
42.9% KP
18,680
20.6% share
9,468g
174 CS · 6.2/m
Vanja#meow
Nami · Support
1 / 11 / 7
57.1% KP
7,141
7.9% share
7,482g
28 CS · 1/m
Red side
Victorysxmn#0411
Malphite · Top
0 / 2 / 14
29.8% KP
13,009
10.5% share
9,378g
177 CS · 6.3/m
MIKOŁAJEK#QUE
Elise · Jungle
10 / 2 / 13
48.9% KP
21,689
17.5% share
13,095g
165 CS · 5.9/m
Fiend#xoe
Talon · Mid
20 / 4 / 7
57.4% KP
33,320
26.9% share
16,304g
209 CS · 7.5/m
Szefek Alexis#EUNE
Yunara · ADC
16 / 2 / 12
59.6% KP
47,445
38.3% share
18,978g
293 CS · 10.5/m
s diana#EUNE
Seraphine · Support
1 / 4 / 23
51.1% KP
8,303
6.7% share
9,053g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
