Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Morgana
Victory
Summoner's Rift · 108 days ago
4 / 3 / 4
K / D / A
32%
Kill participation
638.9
Damage / min
7,967g
368.3 gold / min
9
6 placed · 1 cleared
176
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFludor#EUNE
Jax · Top
1 / 4 / 3
23.5% KP
9,716
15.5% share
8,149g
143 CS · 6.6/m
Wulan#11111
Wukong · Jungle
0 / 4 / 4
23.5% KP
7,426
11.8% share
6,433g
118 CS · 5.5/m
Janicsák Vecna#EUNE
Zoe · Mid
6 / 2 / 7
76.5% KP
20,302
32.4% share
9,867g
165 CS · 7.6/m
Sn1k3rs#SN1KY
Draven · ADC
6 / 6 / 2
47.1% KP
16,118
25.7% share
10,159g
172 CS · 8/m
CrankZ#LDMP
Maokai · Support
4 / 9 / 7
64.7% KP
9,115
14.5% share
6,677g
18 CS · 0.8/m
Red side
VictoryOutsider#OPC
Urgot · Top
4 / 4 / 0
16% KP
20,530
26.6% share
9,459g
191 CS · 8.8/m
La Noche Triste#Sweet
Xin Zhao · Jungle
3 / 2 / 9
48% KP
12,703
16.5% share
8,775g
143 CS · 6.6/m
JD julek#ego
Morgana · Mid
4 / 3 / 4
32% KP
13,821
17.9% share
7,967g
176 CS · 8.1/m
train to failure#EUNE
Varus · ADC
14 / 4 / 5
76% KP
27,658
35.8% share
14,475g
195 CS · 9/m
Vanja#meow
Soraka · Support
0 / 4 / 18
72% KP
2,487
3.2% share
6,509g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
