Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Defeat
Ranked Solo/Duo · 107 days ago
4 / 6 / 3
K / D / A
38.9%
Kill participation
486.3
Damage / min
10,472g
407.2 gold / min
12
8 placed · 1 cleared
205
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNorbaa#EUNE
Sion · Top
4 / 10 / 1
27.8% KP
19,684
26.2% share
9,857g
179 CS · 7/m
wooback#000
Ambessa · Jungle
3 / 6 / 5
44.4% KP
13,177
17.5% share
10,497g
219 CS · 8.5/m
JD julek#ego
Akshan · Mid
4 / 6 / 3
38.9% KP
12,507
16.6% share
10,472g
205 CS · 8/m
IKkiMeL#Ski
Ashe · ADC
7 / 9 / 3
55.6% KP
17,075
22.7% share
10,452g
169 CS · 6.6/m
Lovely#00000
Seraphine · Support
0 / 7 / 11
61.1% KP
12,777
17% share
7,462g
44 CS · 1.7/m
Red side
VictoryYou are Both Bad#EUNE
Warwick · Top
14 / 3 / 6
52.6% KP
41,039
37.3% share
15,284g
228 CS · 8.9/m
Johan Liebert#AWARE
Kha'Zix · Jungle
6 / 0 / 8
36.8% KP
13,419
12.2% share
11,199g
179 CS · 7/m
CEPINXD#11111
Qiyana · Mid
6 / 2 / 4
26.3% KP
18,494
16.8% share
12,079g
223 CS · 8.7/m
BIedis#EUNE
Caitlyn · ADC
8 / 7 / 9
44.7% KP
27,026
24.6% share
13,466g
185 CS · 7.2/m
LunaDown#EUNE
Taric · Support
4 / 6 / 23
71.1% KP
10,002
9.1% share
10,753g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
