Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 107 days ago
14 / 6 / 7
K / D / A
53.8%
Kill participation
1,350.7
Damage / min
13,098g
556.6 gold / min
8
4 placed · 2 cleared
182
7.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGoldmn#Goldi
Jayce · Top
8 / 4 / 2
25.6% KP
20,545
20% share
10,574g
178 CS · 7.6/m
netoush#FAHH
Malphite · Jungle
8 / 3 / 10
46.2% KP
22,470
21.9% share
12,024g
227 CS · 9.6/m
JD julek#ego
Akshan · Mid
14 / 6 / 7
53.8% KP
31,787
30.9% share
13,098g
182 CS · 7.7/m
Skeilei#EUNE
Ziggs · ADC
8 / 3 / 7
38.5% KP
21,024
20.5% share
11,459g
177 CS · 7.5/m
hounddeath420#EUNE
Rakan · Support
1 / 6 / 17
46.2% KP
6,914
6.7% share
7,215g
22 CS · 0.9/m
Red side
DefeatxDabiiii#4595
Lux · Top
2 / 6 / 6
38.1% KP
16,313
26.3% share
9,142g
186 CS · 7.9/m
Arsalximar#LAKEN
Aatrox · Jungle
4 / 9 / 5
42.9% KP
14,041
22.7% share
9,541g
141 CS · 6/m
second to none#Qiya
Kassadin · Mid
6 / 7 / 3
42.9% KP
9,464
15.3% share
11,170g
157 CS · 6.7/m
SΛNNY#XYZ
Jhin · ADC
4 / 7 / 4
38.1% KP
9,438
15.2% share
10,976g
194 CS · 8.2/m
HemoGoblin#LARP
Swain · Support
5 / 10 / 4
42.9% KP
12,710
20.5% share
7,824g
36 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
