Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 107 days ago
4 / 9 / 6
K / D / A
34.5%
Kill participation
999.7
Damage / min
10,005g
336.3 gold / min
16
7 placed · 1 cleared
193
6.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJD julek#ego
Ambessa · Top
4 / 9 / 6
34.5% KP
29,741
24% share
10,005g
193 CS · 6.5/m
Leftas#123
Zac · Jungle
8 / 8 / 10
62.1% KP
24,322
19.6% share
13,826g
204 CS · 6.9/m
Llewelyn Moss#IIIII
Naafiri · Mid
9 / 11 / 3
41.4% KP
29,709
24% share
13,734g
207 CS · 7/m
Bartek Strzelec#clc
Mel · ADC
8 / 12 / 2
34.5% KP
27,288
22% share
12,647g
203 CS · 6.8/m
LPL Aggression#EUNE
Senna · Support
0 / 9 / 12
41.4% KP
12,742
10.3% share
8,441g
30 CS · 1/m
Red side
VictoryNagi Seishirø#Fog
Garen · Top
5 / 8 / 6
22.4% KP
26,746
17.5% share
12,472g
191 CS · 6.4/m
Pan Pietruszka#Szpąt
Wukong · Jungle
13 / 3 / 3
32.7% KP
28,572
18.7% share
16,086g
245 CS · 8.2/m
Foky#EUNE0
Katarina · Mid
16 / 6 / 6
44.9% KP
46,719
30.5% share
16,338g
213 CS · 7.2/m
klaki#123
Veigar · ADC
12 / 6 / 12
49% KP
40,764
26.7% share
15,738g
233 CS · 7.8/m
Nèvèr 0nè#EUNE
Karma · Support
3 / 6 / 23
53.1% KP
10,136
6.6% share
10,319g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
