Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 105 days ago
6 / 9 / 10
K / D / A
42.1%
Kill participation
923.9
Damage / min
14,644g
362.2 gold / min
36
10 placed · 4 cleared
299
7.4 CS / min
Objective control
3
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathamin456#EUNE
Yone · Top
3 / 8 / 5
22.2% KP
19,387
14.6% share
14,627g
315 CS · 7.8/m
Poroly#EUNE
Kha'Zix · Jungle
7 / 8 / 11
50% KP
29,341
22% share
16,480g
264 CS · 6.5/m
SnoopDogg#CARRY
Syndra · Mid
9 / 7 / 9
50% KP
35,526
26.7% share
16,607g
301 CS · 7.4/m
ΧΑΜΗΛΟ ΚΛΕΙΔΙ#SCOTY
Senna · ADC
9 / 7 / 18
75% KP
28,254
21.2% share
18,571g
257 CS · 6.4/m
Hide on bush#02011
Pantheon · Support
8 / 8 / 9
47.2% KP
20,685
15.5% share
12,201g
46 CS · 1.1/m
Red side
VictoryHASSANIN#2697
Darius · Top
7 / 3 / 2
23.7% KP
18,455
14.3% share
15,796g
320 CS · 7.9/m
FF ME IRL PLS#FRPLS
Master Yi · Jungle
17 / 6 / 7
63.2% KP
36,986
28.6% share
23,221g
302 CS · 7.5/m
JD julek#ego
Hwei · Mid
6 / 9 / 10
42.1% KP
37,357
28.9% share
14,644g
299 CS · 7.4/m
SSKORÆ#4200
Samira · ADC
5 / 11 / 11
42.1% KP
21,676
16.8% share
16,272g
282 CS · 7/m
Pamela Pamperson#slay
Nautilus · Support
3 / 7 / 24
71.1% KP
14,800
11.4% share
12,630g
48 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
