Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Defeat
Ranked Solo/Duo · 104 days ago
1 / 1 / 0
K / D / A
14.3%
Kill participation
301.7
Damage / min
7,983g
369.6 gold / min
6
2 placed · 2 cleared
190
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIce Dealer#Fent
Olaf · Top
1 / 6 / 0
14.3% KP
8,052
20.5% share
7,180g
164 CS · 7.6/m
John The Plumber#BIGD
Viego · Jungle
2 / 7 / 2
57.1% KP
8,514
21.7% share
7,430g
114 CS · 5.3/m
JD julek#ego
Kayle · Mid
1 / 1 / 0
14.3% KP
6,517
16.6% share
7,983g
190 CS · 8.8/m
V David#EUNE
Mel · ADC
1 / 5 / 3
57.1% KP
10,909
27.7% share
7,975g
159 CS · 7.4/m
Sased#EUNE
Bard · Support
2 / 8 / 3
71.4% KP
5,330
13.6% share
5,711g
19 CS · 0.9/m
Red side
VictoryMęczennikzGłuska#EUW
Akali · Top
3 / 1 / 5
29.6% KP
10,078
14.3% share
10,099g
190 CS · 8.8/m
BarrelEnthusiast#MOCI
Skarner · Jungle
4 / 0 / 10
51.9% KP
11,831
16.8% share
9,019g
124 CS · 5.7/m
Moni Lux#EUNE
Lux · Mid
4 / 2 / 8
44.4% KP
16,036
22.8% share
8,872g
164 CS · 7.6/m
RADUCU#GOAT
Aphelios · ADC
13 / 4 / 3
59.3% KP
22,747
32.4% share
12,974g
179 CS · 8.3/m
Linda#asset
Lulu · Support
3 / 0 / 14
63% KP
9,577
13.6% share
7,890g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
