Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Defeat
Ranked Solo/Duo · 104 days ago
10 / 6 / 15
K / D / A
69.4%
Kill participation
915.8
Damage / min
16,948g
463.9 gold / min
14
9 placed · 1 cleared
327
9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvukan666#EUNE
Ornn · Top
1 / 7 / 10
35.5% KP
18,542
12.4% share
12,201g
244 CS · 6.7/m
DumbPumbaa#PORCU
Kayn · Jungle
8 / 8 / 9
54.8% KP
28,933
19.3% share
15,297g
218 CS · 6/m
ΒLΔNK#TTW
Azir · Mid
10 / 6 / 5
48.4% KP
41,762
27.9% share
17,193g
313 CS · 8.6/m
NAH ID WIN#2315
Kai'Sa · ADC
11 / 9 / 14
80.6% KP
52,125
34.8% share
22,853g
297 CS · 8.1/m
Nitrous Oxide#00000
Alistar · Support
1 / 6 / 24
80.6% KP
8,409
5.6% share
10,759g
30 CS · 0.8/m
Red side
DefeatGwniArk#6220
Gwen · Top
11 / 2 / 13
66.7% KP
39,560
28.3% share
18,240g
311 CS · 8.5/m
Qin Shi Huang#szmat
Diana · Jungle
7 / 10 / 15
61.1% KP
25,361
18.1% share
15,378g
244 CS · 6.7/m
JD julek#ego
Kayle · Mid
10 / 6 / 15
69.4% KP
33,456
23.9% share
16,948g
327 CS · 9/m
Ice Dealer#Fent
Tristana · ADC
4 / 5 / 15
52.8% KP
20,377
14.6% share
16,735g
304 CS · 8.3/m
JD Arturek#gasze
Camille · Support
4 / 8 / 15
52.8% KP
21,213
15.2% share
11,009g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
