Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 104 days ago
12 / 3 / 13
K / D / A
67.6%
Kill participation
1,607.2
Damage / min
15,532g
504.8 gold / min
20
9 placed · 4 cleared
239
7.8 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1ntent1on#rank1
Shen · Top
8 / 5 / 11
51.4% KP
30,150
20.3% share
12,686g
199 CS · 6.5/m
Grby#EUNE
Warwick · Jungle
9 / 4 / 12
56.8% KP
23,863
16.1% share
14,497g
220 CS · 7.2/m
JD julek#ego
Hwei · Mid
12 / 3 / 13
67.6% KP
49,449
33.3% share
15,532g
239 CS · 7.8/m
PapaBeni#CN1
Ashe · ADC
6 / 3 / 12
48.6% KP
30,913
20.8% share
14,830g
247 CS · 8/m
ill irl#EUNE
Seraphine · Support
2 / 8 / 18
54.1% KP
14,267
9.6% share
9,603g
38 CS · 1.2/m
Red side
Defeatlovense vain#00000
Ornn · Top
3 / 6 / 7
45.5% KP
24,152
21.4% share
11,170g
193 CS · 6.3/m
Rabbano#2517
Wukong · Jungle
3 / 13 / 4
31.8% KP
15,987
14.2% share
9,916g
175 CS · 5.7/m
gramy sobie nie#hehe
Aurora · Mid
11 / 8 / 5
72.7% KP
40,345
35.8% share
13,709g
227 CS · 7.4/m
Alduin215#EUNE
Viktor · ADC
5 / 4 / 5
45.5% KP
22,585
20% share
12,607g
208 CS · 6.8/m
Sysha#2137
Karma · Support
0 / 6 / 12
54.5% KP
9,707
8.6% share
8,185g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
