Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 104 days ago
1 / 7 / 8
K / D / A
69.2%
Kill participation
283.5
Damage / min
6,573g
274.8 gold / min
75
28 placed · 9 cleared
22
0.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSchudnij#EUNE
Trundle · Top
1 / 5 / 4
38.5% KP
12,076
18.4% share
9,056g
181 CS · 7.6/m
PomeranianOwner#EUNE
Ekko · Jungle
7 / 5 / 3
76.9% KP
21,416
32.6% share
13,082g
206 CS · 8.6/m
DesperateNasus#K R
Kayle · Mid
2 / 6 / 6
61.5% KP
11,800
18% share
8,657g
197 CS · 8.2/m
BIedis#EUNE
Caitlyn · ADC
2 / 6 / 3
38.5% KP
13,590
20.7% share
10,012g
179 CS · 7.5/m
JD julek#ego
Lulu · Support
1 / 7 / 8
69.2% KP
6,780
10.3% share
6,573g
22 CS · 0.9/m
Red side
VictoryHaiXCRO#EUNE
Jax · Top
7 / 4 / 7
48.3% KP
20,613
27.6% share
12,911g
210 CS · 8.8/m
bia#focus
Sylas · Jungle
12 / 1 / 5
58.6% KP
19,062
25.5% share
12,481g
146 CS · 6.1/m
helIo kolofou#whoam
Qiyana · Mid
5 / 4 / 2
24.1% KP
13,195
17.7% share
11,135g
210 CS · 8.8/m
miniGOLEM#FAM
Lux · ADC
2 / 2 / 12
48.3% KP
13,611
18.2% share
11,572g
208 CS · 8.7/m
gramy sobie nie#hehe
Cho'Gath · Support
3 / 2 / 9
41.4% KP
8,216
11% share
8,208g
59 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
