Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 104 days ago
9 / 6 / 14
K / D / A
47.9%
Kill participation
811.6
Damage / min
12,735g
447.4 gold / min
75
25 placed · 10 cleared
48
1.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChimken NoodIe#tasty
Teemo · Top
1 / 13 / 3
23.5% KP
22,156
23% share
9,660g
200 CS · 7/m
true romance#000
Graves · Jungle
9 / 9 / 2
64.7% KP
23,208
24.1% share
16,612g
227 CS · 8/m
MikuseQ#EUNE
Malzahar · Mid
1 / 6 / 3
23.5% KP
23,363
24.3% share
10,596g
265 CS · 9.3/m
henddżob w gumie#44487
Jhin · ADC
4 / 9 / 2
35.3% KP
14,263
14.8% share
11,877g
207 CS · 7.3/m
صلاح الدين#اقصى
Neeko · Support
2 / 11 / 7
52.9% KP
13,139
13.7% share
8,483g
53 CS · 1.9/m
Red side
VictoryDoskoo#VLAD
Vladimir · Top
11 / 3 / 4
31.3% KP
23,782
19.8% share
13,513g
249 CS · 8.7/m
dsq2#333
Lillia · Jungle
5 / 2 / 20
52.1% KP
26,548
22.1% share
14,389g
228 CS · 8/m
Hideki Tojo#2442
Xerath · Mid
13 / 3 / 12
52.1% KP
28,445
23.7% share
13,611g
219 CS · 7.7/m
Larper#LRP
Samira · ADC
10 / 3 / 6
33.3% KP
18,273
15.2% share
16,184g
234 CS · 8.2/m
JD julek#ego
Senna · Support
9 / 6 / 14
47.9% KP
23,103
19.2% share
12,735g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
