Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akshan
Victory
Ranked Solo/Duo · 102 days ago
10 / 5 / 6
K / D / A
39%
Kill participation
674.7
Damage / min
9,711g
466.5 gold / min
16
7 placed · 2 cleared
138
6.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySelfish Kougioum#EUNE
Lissandra · Top
5 / 5 / 9
34.1% KP
18,213
20.2% share
9,032g
134 CS · 6.4/m
bia#focus
Hecarim · Jungle
15 / 4 / 15
73.2% KP
34,124
37.9% share
13,300g
196 CS · 9.4/m
JD julek#ego
Akshan · Mid
10 / 5 / 6
39% KP
14,044
15.6% share
9,711g
138 CS · 6.6/m
cherry waves#1083
Tristana · ADC
8 / 2 / 4
29.3% KP
14,404
16% share
12,014g
205 CS · 9.8/m
dj0lee#4776
Rell · Support
3 / 0 / 27
73.2% KP
9,356
10.4% share
8,169g
15 CS · 0.7/m
Red side
DefeatTikTakTi#5903
Shen · Top
5 / 6 / 1
37.5% KP
12,106
21.3% share
8,070g
134 CS · 6.4/m
0111mgwa#peace
Talon · Jungle
5 / 7 / 5
62.5% KP
13,029
22.9% share
9,679g
135 CS · 6.5/m
ALP TILL I DIE#EUNE
Malphite · Mid
2 / 5 / 3
31.3% KP
10,413
18.3% share
8,273g
167 CS · 8/m
Stepx360#EUNE
Twitch · ADC
1 / 10 / 5
37.5% KP
8,003
14.1% share
7,601g
154 CS · 7.4/m
undistuped3#777
Sylas · Support
3 / 13 / 6
56.3% KP
13,294
23.4% share
6,362g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
