Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 102 days ago
8 / 5 / 4
K / D / A
31.6%
Kill participation
977
Damage / min
13,586g
498.9 gold / min
21
9 placed · 4 cleared
237
8.7 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInfinite Edging#UwU
Ornn · Top
5 / 2 / 13
47.4% KP
22,852
18.7% share
10,440g
189 CS · 6.9/m
KaynYouNot#EUNE
Kayn · Jungle
10 / 5 / 16
68.4% KP
24,316
19.9% share
13,355g
167 CS · 6.1/m
LunaVoltuniel#EUNE
Tristana · Mid
10 / 5 / 9
50% KP
25,582
21% share
13,701g
175 CS · 6.4/m
JD julek#ego
Mel · ADC
8 / 5 / 4
31.6% KP
26,608
21.8% share
13,586g
237 CS · 8.7/m
Oto Šlus#6148
Senna · Support
5 / 4 / 15
52.6% KP
22,677
18.6% share
10,342g
28 CS · 1/m
Red side
DefeatNitroFiora#duel
Poppy · Top
3 / 10 / 5
38.1% KP
21,473
20.5% share
9,075g
177 CS · 6.5/m
Elo Hunter#EAST
Olaf · Jungle
5 / 10 / 8
61.9% KP
23,016
22% share
11,924g
191 CS · 7/m
white medusa#순수한 피
Cassiopeia · Mid
6 / 10 / 5
52.4% KP
34,492
33% share
11,228g
172 CS · 6.3/m
Treser Małp#SIUU
Seraphine · ADC
5 / 4 / 7
57.1% KP
16,145
15.4% share
11,608g
224 CS · 8.2/m
cVläd#vlud
Karma · Support
2 / 4 / 10
57.1% KP
9,524
9.1% share
7,639g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
