Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 102 days ago
10 / 6 / 10
K / D / A
57.1%
Kill participation
1,037.6
Damage / min
13,106g
496.1 gold / min
12
7 placed · 0 cleared
189
7.2 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAndrej00522#8886
Nasus · Top
5 / 3 / 3
22.9% KP
10,373
11.1% share
11,305g
167 CS · 6.3/m
2 3 BPG#1906
Fiddlesticks · Jungle
7 / 4 / 6
37.1% KP
16,761
18% share
12,566g
226 CS · 8.6/m
Reyst1#EUNE
Yasuo · Mid
4 / 3 / 12
45.7% KP
17,016
18.3% share
11,528g
215 CS · 8.1/m
JD julek#ego
Viktor · ADC
10 / 6 / 10
57.1% KP
27,411
29.4% share
13,106g
189 CS · 7.2/m
bilan8ropos#EUNE
Vel'Koz · Support
9 / 9 / 13
62.9% KP
21,629
23.2% share
10,439g
32 CS · 1.2/m
Red side
Defeatvampire heart#ゼロから
Sylas · Top
5 / 5 / 5
40% KP
18,447
19.9% share
10,970g
199 CS · 7.5/m
0111mgwa#peace
Jarvan IV · Jungle
3 / 8 / 15
72% KP
18,396
19.9% share
11,295g
201 CS · 7.6/m
Pistok#Bober
Akshan · Mid
4 / 6 / 6
40% KP
17,507
18.9% share
9,673g
156 CS · 5.9/m
Green Buff#green
Mel · ADC
13 / 6 / 3
64% KP
32,191
34.8% share
12,855g
167 CS · 6.3/m
Joki#9898
Rell · Support
0 / 10 / 16
64% KP
6,032
6.5% share
7,060g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
