Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 101 days ago
4 / 4 / 2
K / D / A
50%
Kill participation
495
Damage / min
8,678g
389.4 gold / min
16
4 placed · 2 cleared
177
7.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatniedlugo czalek#tuzza
Renekton · Top
3 / 1 / 2
41.7% KP
16,838
32.5% share
9,059g
207 CS · 9.3/m
sntntn#muse
Talon · Jungle
4 / 7 / 1
41.7% KP
8,940
17.2% share
8,582g
154 CS · 6.9/m
Frank612#EUNE
Sylas · Mid
1 / 8 / 2
25% KP
7,706
14.9% share
5,847g
110 CS · 4.9/m
JD julek#ego
Seraphine · ADC
4 / 4 / 2
50% KP
11,031
21.3% share
8,678g
177 CS · 7.9/m
Stritzzz#TWTV
Lulu · Support
0 / 7 / 4
33.3% KP
7,321
14.1% share
5,349g
14 CS · 0.6/m
Red side
VictoryThe Tankest#EUNE
Dr. Mundo · Top
2 / 4 / 2
14.8% KP
12,502
18.8% share
8,900g
157 CS · 7/m
złamane serce#rank1
Diana · Jungle
12 / 1 / 4
59.3% KP
24,982
37.6% share
14,830g
274 CS · 12.3/m
Eden#6622
Riven · Mid
7 / 1 / 2
33.3% KP
15,359
23.1% share
12,006g
221 CS · 9.9/m
ur hot step bro #EUNE
Fiora · ADC
3 / 6 / 4
25.9% KP
5,548
8.4% share
9,570g
136 CS · 6.1/m
ChronRegele#BUMZI
Janna · Support
3 / 1 / 7
37% KP
7,969
12% share
6,937g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
