Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 98 days ago
1 / 9 / 18
K / D / A
51.4%
Kill participation
586.1
Damage / min
10,121g
354.1 gold / min
70
25 placed · 10 cleared
37
1.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDo a flip#Gas
Vayne · Top
3 / 8 / 1
14.3% KP
15,467
13% share
9,799g
204 CS · 7.1/m
YES PLEASE OK#EUNE
Rengar · Jungle
9 / 8 / 8
60.7% KP
27,513
23.1% share
14,263g
200 CS · 7/m
Sebastian#bebko
Locke · Mid
6 / 6 / 7
46.4% KP
22,027
18.5% share
12,282g
224 CS · 7.8/m
Kaukas#EUNE
Karthus · ADC
9 / 8 / 7
57.1% KP
40,624
34% share
13,333g
225 CS · 7.9/m
Wojtul061#EUNE
Morgana · Support
1 / 7 / 14
53.6% KP
13,714
11.5% share
8,357g
46 CS · 1.6/m
Red side
VictoryZen#Kole
Riven · Top
8 / 6 / 8
43.2% KP
20,200
17.9% share
14,938g
251 CS · 8.8/m
Acrozo#0001
Bel'Veth · Jungle
7 / 7 / 9
43.2% KP
18,923
16.8% share
14,241g
191 CS · 6.7/m
Moon#Blau
Vladimir · Mid
13 / 0 / 9
59.5% KP
36,179
32.1% share
15,968g
268 CS · 9.4/m
Peter Parker#4526
Draven · ADC
8 / 6 / 7
40.5% KP
20,590
18.3% share
14,084g
216 CS · 7.6/m
JD julek#ego
Senna · Support
1 / 9 / 18
51.4% KP
16,752
14.9% share
10,121g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
