Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 98 days ago
7 / 6 / 4
K / D / A
57.9%
Kill participation
845.9
Damage / min
15,646g
587.1 gold / min
17
7 placed · 2 cleared
234
8.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAlex93ovo#chi
Heimerdinger · Top
3 / 8 / 1
21.1% KP
36,117
33% share
9,110g
215 CS · 8.1/m
SzK07#EUNE
Kha'Zix · Jungle
2 / 8 / 6
42.1% KP
18,903
17.2% share
10,130g
179 CS · 6.7/m
Juiceski#5353
Akshan · Mid
5 / 7 / 2
36.8% KP
20,856
19% share
10,079g
189 CS · 7.1/m
JD julek#ego
Syndra · ADC
7 / 6 / 4
57.9% KP
22,542
20.6% share
15,646g
234 CS · 8.8/m
XaNDeR#2115
Karma · Support
2 / 5 / 10
63.2% KP
11,182
10.2% share
8,070g
39 CS · 1.5/m
Red side
VictoryHemoGoblin#FEET
Cho'Gath · Top
6 / 3 / 5
32.4% KP
14,915
17.8% share
11,259g
179 CS · 6.7/m
Lazy Dalmatian#EUNE
Nocturne · Jungle
7 / 2 / 7
41.2% KP
14,396
17.2% share
13,132g
212 CS · 8/m
neuxoss#초승달
Ahri · Mid
13 / 5 / 11
70.6% KP
32,231
38.5% share
14,189g
202 CS · 7.6/m
white medusa#순수한 피
Cassiopeia · ADC
4 / 5 / 8
35.3% KP
13,248
15.8% share
11,450g
221 CS · 8.3/m
Vixoo#EUNE
Seraphine · Support
4 / 4 / 17
61.8% KP
9,006
10.7% share
9,704g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
