Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Victory
Ranked Solo/Duo · 98 days ago
2 / 10 / 14
K / D / A
40%
Kill participation
803.3
Damage / min
14,318g
404.1 gold / min
20
6 placed · 0 cleared
275
7.8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJD julek#ego
Singed · Top
2 / 10 / 14
40% KP
28,464
16.8% share
14,318g
275 CS · 7.8/m
Pyke Troll#EUNE
Kha'Zix · Jungle
18 / 4 / 9
67.5% KP
52,954
31.3% share
18,874g
261 CS · 7.4/m
M1ciu#2077
Sylas · Mid
10 / 5 / 11
52.5% KP
35,075
20.7% share
16,207g
282 CS · 8/m
gender dysphoria#awoof
Hwei · ADC
9 / 3 / 9
45% KP
42,672
25.2% share
17,458g
288 CS · 8.1/m
Wait Iam Goated#xdddd
Karma · Support
1 / 4 / 28
72.5% KP
10,169
6% share
10,881g
27 CS · 0.8/m
Red side
Defeatshen fangirl#zzz
Shen · Top
11 / 3 / 5
61.5% KP
36,922
28.7% share
14,791g
243 CS · 6.9/m
PanDziąsło#Tea
Jarvan IV · Jungle
6 / 5 / 9
57.7% KP
19,088
14.8% share
13,990g
193 CS · 5.4/m
asdadsasddas#idk
Zoe · Mid
4 / 11 / 7
42.3% KP
42,140
32.7% share
13,329g
253 CS · 7.1/m
duszek#feet
Zeri · ADC
5 / 12 / 3
30.8% KP
25,532
19.8% share
15,875g
320 CS · 9/m
RoyalCaster#Royal
Milio · Support
0 / 9 / 14
53.8% KP
5,055
3.9% share
8,462g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
