Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 97 days ago
10 / 8 / 17
K / D / A
75%
Kill participation
864.5
Damage / min
12,518g
419.1 gold / min
95
32 placed · 12 cleared
27
0.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatno puedo jugar#11111
Renekton · Top
3 / 8 / 6
32.1% KP
22,078
24.5% share
10,973g
216 CS · 7.2/m
PanDziąsło#Tea
Jax · Jungle
4 / 5 / 10
50% KP
16,213
18% share
12,393g
192 CS · 6.4/m
KOMM SUSSER TOD#focus
Vladimir · Mid
5 / 7 / 6
39.3% KP
15,830
17.5% share
11,907g
247 CS · 8.3/m
YOUNG MEDTY#sosa
Twitch · ADC
14 / 6 / 5
67.9% KP
27,918
30.9% share
17,334g
207 CS · 6.9/m
Dave3385#EUNE
Leona · Support
2 / 10 / 6
28.6% KP
8,181
9.1% share
7,641g
18 CS · 0.6/m
Red side
Victoryfilip88sesak#EUNE
Nasus · Top
9 / 3 / 6
41.7% KP
33,175
24.8% share
14,508g
219 CS · 7.3/m
angst#zxc
Jarvan IV · Jungle
0 / 4 / 25
69.4% KP
19,320
14.5% share
12,550g
206 CS · 6.9/m
Nightcore#1025
Malzahar · Mid
7 / 5 / 10
47.2% KP
27,772
20.8% share
13,497g
257 CS · 8.6/m
CzłowiekOlo#EUNE
Vel'Koz · ADC
10 / 8 / 6
44.4% KP
27,503
20.6% share
13,973g
189 CS · 6.3/m
JD julek#ego
Senna · Support
10 / 8 / 17
75% KP
25,821
19.3% share
12,518g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
