Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 97 days ago
19 / 11 / 11
K / D / A
60%
Kill participation
1,164.5
Damage / min
16,925g
464.8 gold / min
32
7 placed · 7 cleared
198
5.4 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvampire heart#ゼロから
Irelia · Top
7 / 11 / 9
34.8% KP
28,848
16.2% share
14,013g
225 CS · 6.2/m
angst#zxc
Jarvan IV · Jungle
8 / 9 / 22
65.2% KP
25,378
14.3% share
17,185g
227 CS · 6.2/m
44teca#aura
Syndra · Mid
15 / 9 / 14
63% KP
55,178
31% share
19,461g
277 CS · 7.6/m
Krasny2137#TGK
Ezreal · ADC
12 / 7 / 6
39.1% KP
45,319
25.5% share
19,196g
262 CS · 7.2/m
Motýlek Milík#Baldy
Amumu · Support
4 / 14 / 21
54.3% KP
23,081
13% share
12,169g
32 CS · 0.9/m
Red side
DefeatΜΘΚΘΚΘ#EUNE
K'Sante · Top
7 / 11 / 9
32% KP
29,627
16.7% share
14,248g
230 CS · 6.3/m
SommerLiebe#EUNE
Taliyah · Jungle
11 / 7 / 20
62% KP
52,105
29.4% share
18,972g
307 CS · 8.4/m
JD julek#ego
Ambessa · Mid
19 / 11 / 11
60% KP
42,406
23.9% share
16,925g
198 CS · 5.4/m
ChudMaxxingDelux#INTEL
Seraphine · ADC
2 / 10 / 19
42% KP
16,031
9% share
12,248g
177 CS · 4.9/m
Cieply Harnas#SMAK
Pantheon · Support
11 / 7 / 18
58% KP
37,204
21% share
16,772g
103 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
