Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 93 days ago
10 / 10 / 4
K / D / A
53.8%
Kill participation
1,108.1
Damage / min
13,707g
442.4 gold / min
13
5 placed · 2 cleared
187
6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathide on top#0000
Zac · Top
3 / 3 / 11
53.8% KP
22,381
19.2% share
11,299g
205 CS · 6.6/m
VoidKitty#UwU
Kayn · Jungle
9 / 4 / 2
42.3% KP
31,786
27.3% share
13,653g
214 CS · 6.9/m
JD julek#ego
Sylas · Mid
10 / 10 / 4
53.8% KP
34,334
29.4% share
13,707g
187 CS · 6/m
Sunignol#EUNE
Zeri · ADC
3 / 9 / 8
42.3% KP
16,488
14.1% share
12,866g
216 CS · 7/m
Katy Perry#USTI
Senna · Support
1 / 12 / 11
46.2% KP
11,649
10% share
9,492g
56 CS · 1.8/m
Red side
VictorysQ Topsy Krett#EUNE
Jax · Top
4 / 3 / 3
18.4% KP
26,271
17.7% share
12,137g
246 CS · 7.9/m
난 정말 미쳐다#아쁘다
Kha'Zix · Jungle
17 / 3 / 6
60.5% KP
46,007
30.9% share
16,417g
258 CS · 8.3/m
Cronvellt#5691
Yone · Mid
4 / 9 / 11
39.5% KP
27,807
18.7% share
12,550g
227 CS · 7.3/m
good riddance#EUNE
Syndra · ADC
9 / 6 / 9
47.4% KP
36,273
24.4% share
14,718g
220 CS · 7.1/m
Hυsh#EUNE
Nami · Support
4 / 5 / 20
63.2% KP
12,426
8.4% share
10,634g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
