Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 92 days ago
10 / 4 / 19
K / D / A
65.9%
Kill participation
936.9
Damage / min
13,674g
459.1 gold / min
92
31 placed · 10 cleared
66
2.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFeel#Empty
Olaf · Top
4 / 4 / 3
15.9% KP
18,999
14.6% share
13,245g
270 CS · 9.1/m
hopeless#x8x
Rengar · Jungle
16 / 5 / 5
47.7% KP
41,322
31.7% share
18,401g
234 CS · 7.9/m
hussars meretrix#EUNE
Ekko · Mid
6 / 7 / 10
36.4% KP
23,335
17.9% share
12,265g
210 CS · 7.1/m
Prince Mirage#GRE
Galio · ADC
8 / 3 / 11
43.2% KP
18,708
14.4% share
13,681g
211 CS · 7.1/m
JD julek#ego
Senna · Support
10 / 4 / 19
65.9% KP
27,903
21.4% share
13,674g
66 CS · 2.2/m
Red side
DefeatLayne Staley#2137
Gragas · Top
5 / 6 / 4
39.1% KP
18,197
16.1% share
12,320g
236 CS · 7.9/m
Acrozo#0001
Sylas · Jungle
3 / 9 / 13
69.6% KP
18,159
16% share
12,590g
188 CS · 6.3/m
Latom#Aura
Akshan · Mid
10 / 9 / 5
65.2% KP
33,184
29.3% share
13,472g
207 CS · 7/m
Moon#Blau
Syndra · ADC
2 / 14 / 8
43.5% KP
18,853
16.6% share
11,046g
193 CS · 6.5/m
zxcjae#777
Vel'Koz · Support
3 / 6 / 11
60.9% KP
24,904
22% share
10,675g
88 CS · 3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
