Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 92 days ago
10 / 2 / 9
K / D / A
46.3%
Kill participation
1,184
Damage / min
11,906g
487.3 gold / min
15
8 placed · 0 cleared
175
7.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefanosAleksand#EUNE
Irelia · Top
4 / 9 / 1
62.5% KP
14,367
29% share
9,739g
182 CS · 7.4/m
Łűńåćy őƒ ÂÐÇ#ZERO
Sylas · Jungle
0 / 8 / 3
37.5% KP
9,176
18.5% share
8,515g
165 CS · 6.8/m
Marian Kotleba#aaaaa
Cho'Gath · Mid
3 / 10 / 1
50% KP
12,831
25.9% share
8,596g
156 CS · 6.4/m
sarauai#EUNE
Smolder · ADC
1 / 7 / 0
12.5% KP
6,577
13.3% share
8,904g
215 CS · 8.8/m
DAWID010171#EUNE
Sona · Support
0 / 7 / 2
25% KP
6,580
13.3% share
5,724g
38 CS · 1.6/m
Red side
VictoryKingofDark2k#EUNE
Darius · Top
4 / 5 / 4
19.5% KP
10,985
9.7% share
9,135g
184 CS · 7.5/m
〆Lydια 〆#2405
Diana · Jungle
10 / 1 / 20
73.2% KP
30,088
26.6% share
13,416g
195 CS · 8/m
JD julek#ego
Ambessa · Mid
10 / 2 / 9
46.3% KP
28,930
25.6% share
11,906g
175 CS · 7.2/m
Katulu#EUNE
Vel'Koz · ADC
10 / 0 / 7
41.5% KP
24,401
21.6% share
13,791g
249 CS · 10.2/m
ZED on fire#EUNE
Lux · Support
7 / 0 / 19
63.4% KP
18,682
16.5% share
9,936g
42 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
