Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Victory
Ranked Solo/Duo · 92 days ago
5 / 4 / 9
K / D / A
41.2%
Kill participation
559.1
Damage / min
10,204g
453.8 gold / min
24
8 placed · 1 cleared
180
8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJD julek#ego
Singed · Top
5 / 4 / 9
41.2% KP
12,571
14.4% share
10,204g
180 CS · 8/m
Aatorx player#EUNE
Hecarim · Jungle
6 / 2 / 7
38.2% KP
14,806
16.9% share
11,548g
207 CS · 9.2/m
Foxu#foxu
Syndra · Mid
8 / 6 / 9
50% KP
21,186
24.2% share
10,946g
160 CS · 7.1/m
cryptic messiah#Mikke
Corki · ADC
14 / 2 / 5
55.9% KP
27,429
31.4% share
15,535g
191 CS · 8.5/m
16 γραμμες#11111
Nautilus · Support
1 / 3 / 18
55.9% KP
11,462
13.1% share
7,516g
20 CS · 0.9/m
Red side
DefeatDawn#0612
Fiora · Top
8 / 8 / 0
47.1% KP
19,664
32.5% share
11,970g
191 CS · 8.5/m
wlfmx1#YTTV
Lillia · Jungle
1 / 4 / 6
41.2% KP
12,247
20.3% share
8,895g
189 CS · 8.4/m
Moon#Blau
Viktor · Mid
3 / 7 / 3
35.3% KP
15,925
26.3% share
8,602g
198 CS · 8.8/m
notKriKri#Jinx
Draven · ADC
1 / 7 / 2
17.6% KP
7,128
11.8% share
7,196g
127 CS · 5.6/m
SommerLiebe#EUNE
Blitzcrank · Support
4 / 9 / 4
47.1% KP
5,488
9.1% share
7,203g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
