Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 91 days ago
6 / 6 / 14
K / D / A
47.6%
Kill participation
849.6
Damage / min
15,101g
479.1 gold / min
21
9 placed · 2 cleared
272
8.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJD julek#ego
Singed · Top
6 / 6 / 14
47.6% KP
26,775
23.6% share
15,101g
272 CS · 8.6/m
O Fenômeno#R9XD
Talon · Jungle
13 / 7 / 5
42.9% KP
26,521
23.3% share
17,308g
256 CS · 8.1/m
Esposito#spicy
Vladimir · Mid
8 / 10 / 3
26.2% KP
17,783
15.6% share
12,745g
210 CS · 6.7/m
wiatrowka#pati
Tristana · ADC
13 / 13 / 5
42.9% KP
34,009
29.9% share
18,553g
259 CS · 8.2/m
Vixoo#EUNE
Seraphine · Support
2 / 7 / 21
54.8% KP
8,584
7.6% share
10,640g
33 CS · 1/m
Red side
VictorySobczu#EUNE
Pantheon · Top
3 / 11 / 8
25.6% KP
28,023
18.5% share
13,702g
245 CS · 7.8/m
IT IS HUNTING US#EUNE
Fiddlesticks · Jungle
12 / 4 / 12
55.8% KP
28,616
18.9% share
16,183g
211 CS · 6.7/m
tako on kratom#666
Syndra · Mid
3 / 7 / 8
25.6% KP
33,496
22.1% share
11,902g
243 CS · 7.7/m
tolis#EUNΕ
Sivir · ADC
15 / 9 / 10
58.1% KP
44,216
29.1% share
21,400g
302 CS · 9.6/m
Impulsive#000
Pyke · Support
10 / 12 / 10
46.5% KP
17,383
11.5% share
12,726g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
