Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 88 days ago
3 / 6 / 0
K / D / A
23.1%
Kill participation
487.7
Damage / min
9,092g
377.5 gold / min
7
4 placed · 0 cleared
173
7.2 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1v3 ADcarry#EUNE
Kayle · Top
7 / 3 / 6
50% KP
27,475
36% share
11,848g
204 CS · 8.5/m
Villafonseca#6969
Wukong · Jungle
3 / 2 / 5
30.8% KP
8,790
11.5% share
10,994g
195 CS · 8.1/m
Klopsik#EUNE
Renekton · Mid
4 / 1 / 4
30.8% KP
13,804
18.1% share
10,359g
227 CS · 9.4/m
Daunt#EUNE
Locke · ADC
10 / 4 / 3
50% KP
18,629
24.4% share
13,141g
177 CS · 7.3/m
Oski z Gieksy#OZG
Lulu · Support
2 / 3 / 20
84.6% KP
7,617
10% share
8,898g
23 CS · 1/m
Red side
Defeatchrismisa#EUNE
Garen · Top
3 / 4 / 3
46.2% KP
14,751
21.8% share
9,038g
190 CS · 7.9/m
VioletImpact#punch
Vi · Jungle
5 / 7 / 3
61.5% KP
13,273
19.6% share
9,353g
131 CS · 5.4/m
JD julek#ego
Ambessa · Mid
3 / 6 / 0
23.1% KP
11,745
17.3% share
9,092g
173 CS · 7.2/m
INKtrovert#EUNE
Lux · ADC
1 / 3 / 3
30.8% KP
13,727
20.3% share
9,465g
198 CS · 8.2/m
Ryan Gosling#zmbl
Senna · Support
1 / 6 / 5
46.2% KP
14,215
21% share
7,688g
63 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
