Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 88 days ago
5 / 5 / 9
K / D / A
34.1%
Kill participation
1,144.3
Damage / min
11,699g
464.2 gold / min
3
2 placed · 1 cleared
206
8.2 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Irelia · Top
5 / 13 / 2
50% KP
17,074
22.8% share
9,831g
163 CS · 6.5/m
Coulrophobia#6667
Shaco · Jungle
4 / 7 / 3
50% KP
16,623
22.2% share
10,487g
162 CS · 6.4/m
Latom#Aura
Orianna · Mid
1 / 6 / 4
35.7% KP
12,474
16.7% share
8,447g
219 CS · 8.7/m
Queen Miu#EUNE
Syndra · ADC
1 / 8 / 2
21.4% KP
16,517
22.1% share
9,061g
174 CS · 6.9/m
Bartek Strzelec#clc
Senna · Support
3 / 7 / 5
57.1% KP
12,183
16.3% share
8,877g
62 CS · 2.5/m
Red side
VictoryWoof Woof#GRUBY
Warwick · Top
14 / 1 / 0
34.1% KP
20,319
20.3% share
14,492g
222 CS · 8.8/m
L9 Myκys#EUNE
Talon · Jungle
19 / 3 / 3
53.7% KP
32,626
32.5% share
16,578g
223 CS · 8.8/m
flyerbek#mint
Ambessa · Mid
2 / 4 / 4
14.6% KP
13,424
13.4% share
10,164g
180 CS · 7.1/m
JD julek#ego
Hwei · ADC
5 / 5 / 9
34.1% KP
28,836
28.7% share
11,699g
206 CS · 8.2/m
Kebabowy Książę#PITA
Zilean · Support
1 / 1 / 22
56.1% KP
5,098
5.1% share
8,975g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
