Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 84 days ago
4 / 10 / 7
K / D / A
45.8%
Kill participation
771.6
Damage / min
10,376g
364.5 gold / min
15
7 placed · 1 cleared
203
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJD julek#ego
Singed · Top
4 / 10 / 7
45.8% KP
21,964
19.9% share
10,376g
203 CS · 7.1/m
KNEE SOCKSS#EUNE
Lee Sin · Jungle
10 / 5 / 8
75% KP
21,155
19.2% share
13,721g
193 CS · 6.8/m
Moon#Blau
Vladimir · Mid
5 / 9 / 10
62.5% KP
33,630
30.5% share
11,589g
226 CS · 7.9/m
nao jinguji#flow
Ezreal · ADC
2 / 5 / 3
20.8% KP
19,122
17.3% share
11,743g
280 CS · 9.8/m
NaemenLord#EUNE
Shaco · Support
3 / 10 / 8
45.8% KP
14,410
13.1% share
8,678g
30 CS · 1.1/m
Red side
VictoryTheThrasher#EUNE
Aatrox · Top
9 / 3 / 7
41% KP
33,283
24.6% share
14,697g
244 CS · 8.6/m
raw milk deluxe#cow
Qiyana · Jungle
11 / 5 / 9
51.3% KP
30,359
22.4% share
16,666g
227 CS · 8/m
MARSEILLE CRAVER#loric
Viego · Mid
8 / 8 / 5
33.3% KP
20,741
15.3% share
11,235g
161 CS · 5.7/m
Loung Huji#TSC
Syndra · ADC
8 / 4 / 9
43.6% KP
39,500
29.2% share
17,192g
297 CS · 10.4/m
Jodwilys#EUNE
Sona · Support
3 / 4 / 19
56.4% KP
11,584
8.6% share
10,316g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
