Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 80 days ago
4 / 1 / 5
K / D / A
32.1%
Kill participation
1,303.4
Damage / min
9,614g
482.3 gold / min
6
7 placed · 0 cleared
200
10 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmihos#1v9
Irelia · Top
4 / 7 / 2
54.5% KP
13,473
32.2% share
7,995g
158 CS · 7.9/m
1ØØYAN#JOKER
Shaco · Jungle
2 / 6 / 3
45.5% KP
10,402
24.9% share
7,129g
140 CS · 7/m
Xarox#BLOOD
Vladimir · Mid
1 / 3 / 3
36.4% KP
8,527
20.4% share
5,994g
142 CS · 7.1/m
ClaudiuBluE#EUNE
Jinx · ADC
2 / 6 / 1
27.3% KP
5,765
13.8% share
6,938g
143 CS · 7.2/m
Zvuvim#EUNE
Zilean · Support
2 / 6 / 5
63.6% KP
3,677
8.8% share
6,555g
20 CS · 1/m
Red side
VictoryDrippy Woo#kara
Yasuo · Top
5 / 3 / 4
32.1% KP
16,842
19.9% share
10,211g
174 CS · 8.7/m
MikiZAfryki#SUPP
Master Yi · Jungle
8 / 2 / 2
35.7% KP
12,836
15.1% share
10,087g
159 CS · 8/m
JD julek#ego
Hwei · Mid
4 / 1 / 5
32.1% KP
25,982
30.6% share
9,614g
200 CS · 10/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
11 / 4 / 5
57.1% KP
23,017
27.1% share
13,547g
178 CS · 8.9/m
oj tak błagam#EUNE
Nami · Support
0 / 1 / 20
71.4% KP
6,163
7.3% share
7,492g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
