Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 79 days ago
5 / 4 / 4
K / D / A
47.4%
Kill participation
741.1
Damage / min
13,352g
428.2 gold / min
21
10 placed · 0 cleared
267
8.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwalter#1809
Renekton · Top
1 / 10 / 4
26.3% KP
19,558
19.6% share
10,836g
232 CS · 7.4/m
Łűńåćy őƒ ÂÐÇ#ZERO
Jayce · Jungle
8 / 5 / 7
78.9% KP
31,918
32.1% share
14,717g
199 CS · 6.4/m
Swiss Banklord#0420
Kassadin · Mid
3 / 6 / 3
31.6% KP
15,188
15.3% share
10,800g
249 CS · 8/m
JD julek#ego
Hwei · ADC
5 / 4 / 4
47.4% KP
23,109
23.2% share
13,352g
267 CS · 8.6/m
ŻydowskiPomiot#JGP
Braum · Support
2 / 3 / 11
68.4% KP
9,789
9.8% share
8,343g
23 CS · 0.7/m
Red side
VictoryEIMAI KOTOPOULO#EUNE
Gwen · Top
11 / 4 / 6
60.7% KP
42,460
35.9% share
15,897g
275 CS · 8.8/m
GabrychaBąk123#JDisa
Qiyana · Jungle
10 / 6 / 2
42.9% KP
27,929
23.6% share
17,917g
276 CS · 8.9/m
Hey Sir#EUNE
Ekko · Mid
6 / 2 / 3
32.1% KP
24,302
20.5% share
15,254g
315 CS · 10.1/m
Nèvèr 0nè#EUNE
Caitlyn · ADC
0 / 3 / 7
25% KP
18,476
15.6% share
14,727g
308 CS · 9.9/m
Nagi Seishirø#Fog
Janna · Support
1 / 4 / 12
46.4% KP
5,262
4.4% share
8,431g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
