Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 79 days ago
6 / 6 / 5
K / D / A
50%
Kill participation
868.3
Damage / min
12,839g
392.6 gold / min
13
7 placed · 2 cleared
253
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUUUAAAAAAAAAA#EUNE
Yone · Top
0 / 13 / 1
4.5% KP
13,373
14.8% share
9,974g
240 CS · 7.3/m
mati hromehearts#elo
Xin Zhao · Jungle
5 / 4 / 7
54.5% KP
14,523
16.1% share
11,097g
163 CS · 5/m
JD julek#ego
Viktor · Mid
6 / 6 / 5
50% KP
28,394
31.4% share
12,839g
253 CS · 7.7/m
ClaudiuBluE#EUNE
Jinx · ADC
5 / 2 / 6
50% KP
17,009
18.8% share
16,839g
312 CS · 9.5/m
Kebabowy Książę#PITA
Poppy · Support
6 / 7 / 8
63.6% KP
17,077
18.9% share
9,955g
28 CS · 0.9/m
Red side
VictoryGabrychaBąk123#JDisa
Jayce · Top
12 / 3 / 6
56.3% KP
32,788
30.4% share
16,505g
311 CS · 9.5/m
aX Damke#1116
Viego · Jungle
5 / 4 / 6
34.4% KP
10,906
10.1% share
14,411g
255 CS · 7.8/m
L9 Myκys#EUNE
Talon · Mid
10 / 5 / 4
43.8% KP
30,890
28.6% share
14,618g
253 CS · 7.7/m
WIRTUOZ WIERTŁA#SIEKI
Xerath · ADC
4 / 6 / 2
18.8% KP
26,938
25% share
13,936g
266 CS · 8.1/m
Deafen#15121
Karma · Support
1 / 4 / 14
46.9% KP
6,410
5.9% share
9,303g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
