Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 79 days ago
1 / 7 / 0
K / D / A
8.3%
Kill participation
819.2
Damage / min
6,888g
307.7 gold / min
6
5 placed · 0 cleared
163
7.3 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBUUUAAAAAAAAAA#EUNE
Yone · Top
4 / 3 / 1
19.2% KP
13,058
18.5% share
10,489g
220 CS · 9.8/m
Dimos#2001
Master Yi · Jungle
14 / 2 / 3
65.4% KP
15,938
22.6% share
13,142g
174 CS · 7.8/m
Master Rottec#K89
Gragas · Mid
5 / 3 / 6
42.3% KP
18,655
26.5% share
11,120g
220 CS · 9.8/m
진홍빛추적자#6072
Vladimir · ADC
2 / 2 / 5
26.9% KP
14,200
20.1% share
9,539g
196 CS · 8.8/m
RW4U#777
Sona · Support
1 / 3 / 9
38.5% KP
8,662
12.3% share
6,807g
25 CS · 1.1/m
Red side
DefeatStefanosAleksand#EUNE
Irelia · Top
1 / 6 / 0
8.3% KP
8,649
12.5% share
7,963g
179 CS · 8/m
Crown#OTF
Qiyana · Jungle
3 / 6 / 2
41.7% KP
12,303
17.8% share
9,183g
132 CS · 5.9/m
JD julek#ego
Hwei · Mid
1 / 7 / 0
8.3% KP
18,337
26.6% share
6,888g
163 CS · 7.3/m
nigelfs69#1337
Kai'Sa · ADC
6 / 4 / 1
58.3% KP
25,657
37.2% share
12,349g
195 CS · 8.7/m
MetalArcher#EUNE
Milio · Support
1 / 4 / 5
50% KP
4,052
5.9% share
6,301g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
