Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 70 days ago
5 / 8 / 9
K / D / A
31.1%
Kill participation
674.3
Damage / min
13,878g
410 gold / min
13
6 placed · 3 cleared
234
6.9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatŽUŽ#G0AT
Locke · Top
9 / 10 / 2
31.4% KP
21,780
18.7% share
15,238g
258 CS · 7.6/m
4 Spirits 1 King#Dyr
Udyr · Jungle
11 / 9 / 7
51.4% KP
31,400
27% share
16,269g
239 CS · 7.1/m
frank οcean#che
Sylas · Mid
10 / 14 / 8
51.4% KP
30,727
26.4% share
14,240g
190 CS · 5.6/m
Limitless#种族主义的
Yasuo · ADC
5 / 6 / 7
34.3% KP
18,601
16% share
12,856g
236 CS · 7/m
WillTheScout#EUNE
Rell · Support
0 / 6 / 26
74.3% KP
13,986
12% share
10,654g
31 CS · 0.9/m
Red side
VictoryI HAVE NO MOUTH#I AM
Olaf · Top
7 / 7 / 7
31.1% KP
26,598
17.8% share
16,994g
280 CS · 8.3/m
L9 Myκys#EUNE
Kha'Zix · Jungle
13 / 5 / 7
44.4% KP
33,982
22.8% share
17,860g
256 CS · 7.6/m
Sebastian#bebko
Annie · Mid
17 / 5 / 18
77.8% KP
53,863
36.1% share
19,736g
263 CS · 7.8/m
JD julek#ego
Hwei · ADC
5 / 8 / 9
31.1% KP
22,824
15.3% share
13,878g
234 CS · 6.9/m
Izcrets#EUNE
Alistar · Support
3 / 10 / 23
57.8% KP
11,900
8% share
10,940g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
