Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 70 days ago
2 / 5 / 12
K / D / A
46.7%
Kill participation
942.4
Damage / min
11,921g
487.6 gold / min
12
7 placed · 1 cleared
200
8.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywildbear#w1ldb
Sett · Top
9 / 3 / 6
50% KP
23,042
25.3% share
12,302g
210 CS · 8.6/m
raw milk deluxe#cow
Qiyana · Jungle
11 / 1 / 6
56.7% KP
20,012
22% share
15,460g
220 CS · 9/m
vali armaghedonu#EUNE
Vladimir · Mid
5 / 3 / 7
40% KP
18,220
20% share
11,295g
208 CS · 8.5/m
JD julek#ego
Syndra · ADC
2 / 5 / 12
46.7% KP
23,041
25.3% share
11,921g
200 CS · 8.2/m
Lord Of UwU#sigma
Nami · Support
3 / 7 / 7
33.3% KP
6,843
7.5% share
7,352g
25 CS · 1/m
Red side
DefeatSTFU Yushumitsu#EUNE
Cho'Gath · Top
2 / 8 / 3
26.3% KP
16,689
19.6% share
8,313g
174 CS · 7.1/m
4 Spirits 1 King#Dyr
Udyr · Jungle
2 / 3 / 0
10.5% KP
3,423
4% share
9,366g
190 CS · 7.8/m
S I V L A#GTP
LeBlanc · Mid
8 / 6 / 3
57.9% KP
33,721
39.6% share
11,087g
184 CS · 7.5/m
FlorWin#EUNE
Miss Fortune · ADC
5 / 10 / 7
63.2% KP
18,778
22.1% share
11,064g
178 CS · 7.3/m
Viroxx#EUNE
Maokai · Support
2 / 4 / 7
47.4% KP
12,462
14.6% share
7,056g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
