Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 66 days ago
6 / 7 / 5
K / D / A
35.5%
Kill participation
1,313.4
Damage / min
12,592g
420 gold / min
13
7 placed · 3 cleared
239
8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIamStojadin#EUNE
Aatrox · Top
7 / 7 / 7
34.1% KP
22,113
18.8% share
13,578g
209 CS · 7/m
T1 MYST#JUNG1
Viego · Jungle
14 / 6 / 11
61% KP
24,344
20.7% share
16,300g
204 CS · 6.8/m
MrKrabs#FREE
Lux · Mid
9 / 4 / 14
56.1% KP
33,298
28.4% share
13,264g
210 CS · 7/m
COMMANDER#TNTTT
Vayne · ADC
9 / 9 / 9
43.9% KP
29,239
24.9% share
13,711g
205 CS · 6.8/m
dotp#larp
Soraka · Support
2 / 7 / 30
78% KP
8,399
7.2% share
10,152g
32 CS · 1.1/m
Red side
Defeatlove is banned#ego
Gragas · Top
2 / 9 / 5
22.6% KP
16,485
12.4% share
8,897g
147 CS · 4.9/m
In flow state#EUNE
Poppy · Jungle
6 / 7 / 7
41.9% KP
25,569
19.2% share
12,865g
211 CS · 7/m
JD julek#ego
Hwei · Mid
6 / 7 / 5
35.5% KP
39,380
29.6% share
12,592g
239 CS · 8/m
Yami Sukehiro#5089
Draven · ADC
9 / 10 / 11
64.5% KP
36,772
27.6% share
16,227g
183 CS · 6.1/m
Scrapiee#2725
Pyke · Support
8 / 8 / 9
54.8% KP
14,964
11.2% share
12,005g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
