Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 65 days ago
9 / 8 / 13
K / D / A
46.8%
Kill participation
1,190.9
Damage / min
12,581g
417.3 gold / min
10
2 placed · 2 cleared
186
6.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatK0TLETA#1939
K'Sante · Top
3 / 5 / 3
28.6% KP
18,443
17.6% share
10,444g
207 CS · 6.9/m
GreekBuzz#EUNE
Shyvana · Jungle
5 / 8 / 7
57.1% KP
20,052
19.1% share
13,283g
182 CS · 6/m
RageHub#EUNE
Yone · Mid
7 / 11 / 2
42.9% KP
31,726
30.2% share
13,180g
232 CS · 7.7/m
ProRaduXD#zip
Orianna · ADC
4 / 11 / 4
38.1% KP
20,325
19.4% share
12,745g
236 CS · 7.8/m
YrLok#1925
Karma · Support
2 / 12 / 4
28.6% KP
14,417
13.7% share
8,198g
54 CS · 1.8/m
Red side
VictoryPonta#EUNE
Ornn · Top
2 / 3 / 11
27.7% KP
15,187
10.9% share
11,067g
201 CS · 6.7/m
I Blöödgharm I#96969
Qiyana · Jungle
23 / 2 / 10
70.2% KP
53,410
38.4% share
20,670g
271 CS · 9/m
JD julek#ego
Akali · Mid
9 / 8 / 13
46.8% KP
35,907
25.8% share
12,581g
186 CS · 6.2/m
LP Funeral#gassy
Kai'Sa · ADC
12 / 9 / 6
38.3% KP
28,076
20.2% share
16,377g
213 CS · 7.1/m
horxe381#EUNE
Zilean · Support
1 / 0 / 33
72.3% KP
6,630
4.8% share
10,750g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
