Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 65 days ago
1 / 7 / 3
K / D / A
16.7%
Kill participation
382.3
Damage / min
10,058g
352.3 gold / min
20
7 placed · 2 cleared
249
8.7 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySPEEDASLTU#DOPE
Yorick · Top
2 / 3 / 8
25.6% KP
21,610
19.8% share
13,226g
293 CS · 10.3/m
oscar oburlon#2016
Ekko · Jungle
15 / 3 / 6
53.8% KP
32,578
29.8% share
15,682g
197 CS · 6.9/m
jumpscare julcia#6767
Syndra · Mid
13 / 8 / 11
61.5% KP
31,807
29.1% share
14,261g
199 CS · 7/m
APHELIKING#6666
Aphelios · ADC
6 / 8 / 7
33.3% KP
18,598
17% share
14,676g
258 CS · 9/m
Lord Of UwU#sigma
Lulu · Support
3 / 2 / 16
48.7% KP
4,684
4.3% share
8,726g
30 CS · 1.1/m
Red side
DefeatJD julek#ego
Singed · Top
1 / 7 / 3
16.7% KP
10,915
11.6% share
10,058g
249 CS · 8.7/m
pisslow#low1
Hecarim · Jungle
5 / 4 / 6
45.8% KP
20,436
21.6% share
13,434g
250 CS · 8.8/m
dodonadodo#int
Yasuo · Mid
8 / 12 / 1
37.5% KP
23,934
25.3% share
13,580g
249 CS · 8.7/m
Adriantal#KNDJI
Hwei · ADC
3 / 9 / 7
41.7% KP
21,921
23.2% share
11,307g
213 CS · 7.5/m
sou sou#zuzia
Camille · Support
7 / 7 / 5
50% KP
17,226
18.2% share
9,676g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
