Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 64 days ago
3 / 5 / 2
K / D / A
31.3%
Kill participation
858.9
Damage / min
9,610g
354.2 gold / min
13
7 placed · 0 cleared
216
8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySMECAR1#EUNE1
Olaf · Top
6 / 4 / 5
28.9% KP
21,408
21.5% share
12,850g
241 CS · 8.9/m
WashedChallanger#IHFN
Sylas · Jungle
22 / 1 / 5
71.1% KP
35,330
35.5% share
18,671g
221 CS · 8.1/m
Ferahri#EUNE
Lissandra · Mid
4 / 4 / 6
26.3% KP
18,269
18.3% share
12,149g
236 CS · 8.7/m
DouBleShotYaGG#EUNE
Jhin · ADC
6 / 6 / 15
55.3% KP
20,561
20.6% share
12,956g
182 CS · 6.7/m
Lord Of UwU#sigma
Milio · Support
0 / 1 / 25
65.8% KP
4,014
4% share
8,659g
35 CS · 1.3/m
Red side
Defeatmidacc#4441
Fiora · Top
5 / 6 / 0
31.3% KP
25,478
27.9% share
12,432g
239 CS · 8.8/m
raw milk deluxe#cow
Qiyana · Jungle
2 / 7 / 2
25% KP
14,471
15.8% share
10,953g
192 CS · 7.1/m
JD julek#ego
Hwei · Mid
3 / 5 / 2
31.3% KP
23,304
25.5% share
9,610g
216 CS · 8/m
Halakazam#LOST
Ashe · ADC
3 / 10 / 5
50% KP
17,343
19% share
10,384g
194 CS · 7.1/m
Shining Idol#sugar
Seraphine · Support
3 / 10 / 5
50% KP
10,751
11.8% share
7,705g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
