Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 64 days ago
3 / 3 / 5
K / D / A
30.8%
Kill participation
946.6
Damage / min
10,706g
422.9 gold / min
10
6 placed · 0 cleared
210
8.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRoan#나르다
Olaf · Top
5 / 4 / 4
34.6% KP
20,486
21.5% share
11,959g
234 CS · 9.2/m
SMECAR1#EUNE1
Hecarim · Jungle
8 / 2 / 5
50% KP
15,666
16.4% share
13,888g
276 CS · 10.9/m
rymsiio#333
Nasus · Mid
9 / 4 / 5
53.8% KP
25,353
26.6% share
11,704g
160 CS · 6.3/m
JD julek#ego
Syndra · ADC
3 / 3 / 5
30.8% KP
23,966
25.2% share
10,706g
210 CS · 8.3/m
Mauvais Dentes#00000
Zilean · Support
1 / 1 / 14
57.7% KP
9,796
10.3% share
7,897g
29 CS · 1.1/m
Red side
DefeatGorkvv#EUNE
Fiora · Top
5 / 7 / 1
42.9% KP
17,238
24.2% share
10,924g
200 CS · 7.9/m
I will adapt#2005
Xin Zhao · Jungle
4 / 8 / 2
42.9% KP
16,684
23.4% share
8,885g
147 CS · 5.8/m
Aleksa#MID
Cassiopeia · Mid
2 / 6 / 4
42.9% KP
12,629
17.7% share
8,424g
191 CS · 7.5/m
Xarox#BLOOD
Vladimir · ADC
3 / 1 / 2
35.7% KP
18,911
26.5% share
10,084g
224 CS · 8.8/m
ABYSS#GOAT
Lulu · Support
0 / 4 / 5
35.7% KP
5,769
8.1% share
5,953g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
