Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 64 days ago
12 / 5 / 2
K / D / A
43.8%
Kill participation
1,378.4
Damage / min
15,341g
526.6 gold / min
24
9 placed · 2 cleared
231
7.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSmallwhitepp#7cm
Aatrox · Top
0 / 9 / 7
29.2% KP
18,505
19.8% share
9,549g
227 CS · 7.8/m
WashedChallanger#IHFN
Graves · Jungle
8 / 4 / 6
58.3% KP
22,876
24.4% share
15,442g
233 CS · 8/m
Kartia369#HYD
Orianna · Mid
5 / 9 / 11
66.7% KP
26,683
28.5% share
11,108g
221 CS · 7.6/m
Shining Idol#sugar
Seraphine · ADC
6 / 4 / 7
54.2% KP
14,572
15.6% share
12,877g
245 CS · 8.4/m
MALA VITA FROZEN#2v8
Mel · Support
5 / 6 / 8
54.2% KP
11,050
11.8% share
9,289g
57 CS · 2/m
Red side
VictoryJD julek#ego
Camille · Top
12 / 5 / 2
43.8% KP
40,156
35.9% share
15,341g
231 CS · 7.9/m
Independent#INDE
Zed · Jungle
7 / 5 / 6
40.6% KP
20,211
18.1% share
14,755g
205 CS · 7/m
Gorkvv#EUNE
Kassadin · Mid
9 / 6 / 5
43.8% KP
23,822
21.3% share
16,045g
250 CS · 8.6/m
Lemur 7cm#L99
Viktor · ADC
2 / 5 / 6
25% KP
20,914
18.7% share
11,332g
208 CS · 7.1/m
M4riooos#1414
Thresh · Support
2 / 3 / 14
50% KP
6,641
5.9% share
8,822g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
