Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 64 days ago
4 / 7 / 4
K / D / A
38.1%
Kill participation
1,073.2
Damage / min
10,757g
405.9 gold / min
20
8 placed · 0 cleared
210
7.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJD julek#ego
Camille · Top
4 / 7 / 4
38.1% KP
28,440
33.6% share
10,757g
210 CS · 7.9/m
Sacedelis#EUNE
Rengar · Jungle
3 / 5 / 4
33.3% KP
11,117
13.1% share
9,964g
185 CS · 7/m
gustavjk#EUNE
Vladimir · Mid
7 / 2 / 3
47.6% KP
20,837
24.6% share
11,973g
258 CS · 9.7/m
EchoOfPain#Abcho
Veigar · ADC
3 / 3 / 5
38.1% KP
14,442
17.1% share
10,046g
202 CS · 7.6/m
FLAWS AND SINS#Adel
Blitzcrank · Support
4 / 5 / 10
66.7% KP
9,849
11.6% share
8,498g
30 CS · 1.1/m
Red side
Victorytwtv 0l1ck0#urgot
Nasus · Top
3 / 7 / 5
38.1% KP
21,907
25.7% share
10,366g
170 CS · 6.4/m
Phnnetaharse#EUNE
Kha'Zix · Jungle
6 / 3 / 8
66.7% KP
18,238
21.4% share
13,154g
212 CS · 8/m
nerdy asian girl#cute
Zilean · Mid
4 / 1 / 11
71.4% KP
16,029
18.8% share
11,454g
232 CS · 8.8/m
Izaya#back
Viktor · ADC
7 / 3 / 3
47.6% KP
20,728
24.3% share
14,656g
250 CS · 9.4/m
Stanced Abuser#EUNE
Senna · Support
1 / 7 / 11
57.1% KP
8,264
9.7% share
8,909g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
